Saturday, March 19, 2011

The usage of ICT in different contexts: 5th entry

5th entry

ICT and Sports

Nowadays, ICT has been widely used in sport’s area. Some people might think that the usage of ICT is more common in communication area or scientific area and feeling doubtful for the relationship between ICT and sports. Nevertheless, if we think about the purpose that lies behind the surface we will soon realize that ICT is very important for sport. There are some examples below showing the relationship between ICT and sports. 

  • Sport clothing and design: Uniform that represents a group is very important because it shows the unity and co-operative of each members of the group. On top of that, when a group represents a community such as their class, school or country with uniform for any kind of competition, it will gives pressure on the component as every single members of the group are inseparable. Hence, a well-design of sport clothing is very important as it has to comprise symbols of the team and the school or national, lucky colours and etc. Each team members could design for their favourite uniform patterns by using computer, a template of the kit and a painting package. After they finished design the uniform they could print it out and choose one of the most suitable uniform patterns that could represent the team amongst all of the designs. If the team members were not designed by themselves, they could use internet to find a professional designer to design. 
  • Testing tools for sport and fitness: Testing fitness machine by using computer is far more efficient than human being. It is because computer could provide the most accurate and most reliable information about the particular machine in just a second of time. By using the internet, we would be able to compare different machines all over the world and supply the most suitable machines for customers.
  • ICT in sport could be also used as an investigation tool to evaluate the physical capacities of the athletics. It could be used as a recording to record athletics’ program training in short, medium and long period and also their performance during the practice. By doing the recording, they would know their weakness and try to improve for the next training.
  • Wii and Xbox: Nowadays, even some video games consoles such as Wii and Xbox has provided some sports games such as yoga, aerobic, tennis, rolling boat and etc. On top of that, these games even added a webcam in order to give the player an opportunity to adjust their posture in a proper way. These video games consoles provide consumers a digital instructor and also make the sports funnier. Players can enjoy their favourite sports wherever has provided these video games consoles.
In a nutshell: 

ICT supports learner in their efforts to acquire skills in different sports branches. Thus it will be possible:
  1. To increase the capacity of selecting and applying the acquired skills, tactics, solutions and choreography ideas;
  2. To diversify subjects’ roles and responsibilities in physical education, sports and corporal expression activities.

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